//*************************************************************************************
// EGTB Generator Compression Verification
//*************************************************************************************

#include "Stdafx.h"
#include "CompressionVerification.h"

namespace EndGameDB
{
	// progress function pointer
	void (*OnVerifyCompressSubDbStartedPtr)(int wm, int wk, int bm, int bk, int wmrank, int bmrank);


	// the count of errors
	int errorCount = 0;


	// initialization of compression verification
	void InitCV(int memoryMB)
	{
		SetDbRawMemoryLimit(memoryMB);
	}
}
